Project corresponding to the subject "Advanced Rendering".
Given a project in the form of a skeleton, it is necessary to program the basic behavior of a ray tracer, improving it with the incorporation of Supersample 4x and Monte Carlo with 32 samples per bounce.
Made in Microsoft Visual Studio 2013
Project corresponding to the subject "Advanced Rendering".
For this project it has been necessary to create our own graphics engine in OpenGL.
Every time the cave is started, a totally different circular path is created, creating the grotto and the water on this route through geometry and texturing.
Made in Microsoft Visual Studio 2013