Alejandro López Vizuete
  • Home
  • Portfolio
  • About
  • Games and Prototypes
  • Rendering
  • Animation and Simulation
  • Graphics cards

Animation and Simulation

Projectile motion


Project corresponding to the subject "Mathematical and Physical Foundations for Computer Graphics".
Given the basketball scenario, discretize the equation of a projectile's trajectory under the acceleration of gravity in 2D.
Made in Unity3D

Github

Mass-Spring 3D


Project corresponding to the subject "Advanced Animation".
Given a configurable scene of nodes and springs, program the behavior of the system following different integration methods.
Made in Unity3D.

Github

Articulated Solids


Project corresponding to the subject "Advanced Animation".
Given a configurable scene of rigid solids bound by constraints, program the behavior of the system following different methods (weak constraints and strong constraints) using Euler methods.
Made in Unity3D.

Github

Inverse kinematics

About Image

Project corresponding to the subject "Computer Animation".
Given some 2D displacement vectors and a 2D coordinate, it is necessary to calculate the value of each of the angles of the chain in such a way that the tip of the chain is as close as possible to the target.
Made in Matlab

Github